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This video on Avatar 2/3 reignited this feeling: youtu.be/ueJTdtmZ5R4?.... Weta Workshop wanted to transfer actor faces to CGI Na'vi faces, which have different facial structure. So they built an anatomically inspired facial muscle model and fit it using gaussian splat meshes from video.
youtu.beVFX Artists React to Bad & Great CGi 211 Ft. Joe LetteriYouTube video by Corridor Crew
So that gives them predicted muscle activations for any actor footage, which they can transfer to the equivalent but distinct muscle array under a Na'vi facial mesh. Also, there's some interesting bits in there about the difference in modeling muscles in soft tissue rather than hard joints.
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