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FF13 COMPLETE and man do i have thoughts this game feels like the synthesis of FFX and FFX-2 in so many ways, but is ultimately worse than either. i liked it, but mainly due to its party characters (best in the series???) and not its mechanics.

Corvimae@corvimae.com

started ff13 last night. lightning is so coollllll. i think i've only pressed one button on my controller so far so i'm a little worried.

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- the beginning is very Settings Cool, and very Mechanics Terrible. this is barely a video game until you unlock paradigms, which takes too long. - one of the most Mash X games i've ever played and i'm a pokemon speedrunner. i wish you could just lock auto-battle on and focus on paradigm shifting.

- combats are fun when you're constantly shifting, but the ones that really make you think are too infrequent. and even then, every combat in this game lasts too long. granted, i'm pretty sure i'm really bad at this game.

- playing ff12 before this hurts. you have so much control in ff12 and you lose it all in ff13. hope i NEED you to cast protect and shell we are DYING out here. - some of the nicest checkpointing i've ever seen, which i do appreciate but it does contribute to the turn-off-your-brain-ness of it all.

- as mentioned before, this feels like the writing of FFX mashed up with an attempt to fix some of the issues with FFX-2's combat. but i love job systems so i found X-2's combat more fun. that said the crystarium is so much better than the sphere grid simply cuz its faster. i hate the sphere grid.