Post

Hi all, I wanted to state that Quiver Fortress' development has been suspended indefinitely. The mod has had identity problems since its inception, with it trying to do multiple things (rebalancing, gameplay overhaul, new weapons, paying tribute to old TF games, etc). (1/4)

github.comGitHub - BitlDevelopmentStudios/source-sdk-2013-bds-base: The 2013 edition of the Source SDK. Modified for use for Bitl Development Studio's current and future projects.The 2013 edition of the Source SDK. Modified for use for Bitl Development Studio's current and future projects. - BitlDevelopmentStudios/source-sdk-2013-bds-base

There was no direct focus on a singular end goal and there was no defined direction regarding its development. I enjoyed developing it, however I feel like it will be better to develop projects with a more defined focus going forward. (2/3)

github.comGitHub - BitlDevelopmentStudios/source-sdk-2013-bds-base: The 2013 edition of the Source SDK. Modified for use for Bitl Development Studio's current and future projects.The 2013 edition of the Source SDK. Modified for use for Bitl Development Studio's current and future projects. - BitlDevelopmentStudios/source-sdk-2013-bds-base

0 reposts1 like

I also have been far too busy to focus on it due to school and work, and I felt like the project was too much of a burden for me. The code for Quiver Fortress and its assets will remain available in the BDS Base repo for those who would like to compile the latest build. (3/4)

github.comGitHub - BitlDevelopmentStudios/source-sdk-2013-bds-base: The 2013 edition of the Source SDK. Modified for use for Bitl Development Studio's current and future projects.The 2013 edition of the Source SDK. Modified for use for Bitl Development Studio's current and future projects. - BitlDevelopmentStudios/source-sdk-2013-bds-base