Post

We ran a design sprint — without the sprint. Instead of cramming everything into 5 days, we talked to users before building anything. Prototypes were scrappy. Turns out, ugly prototypes = better feedback. And slowing down = faster progress. www.antonsten.com/articles/des...

antonsten.comDesigning less to learn more | Anton StenHow slowing down the design sprint, focusing on real user feedback, and embracing rough prototypes led to deeper learning and better outcomes.

0 reposts5 likes